#include"Jerry.h"

Jerry::Jerry()
{
	x = 0;
	y = 0;
}

Jerry::~Jerry()
{

}

int Jerry::getX() {
	return x;
}

int Jerry::getY() {
	return y;
}

void Jerry::setPosition(int x, int y) {
	this->x = x;
	this->y = y;
}